When Interactive White Boards are used in classrooms, student achievement point gains are 16%. When a voting device which gives immediate results is used, it improves a student's achievement point gains by 26%. When additional technology is used with an Interactive White Board (IWB), such as drop and drag features, applause given when an answer is correct and covering an object's answer, the student's achievement point rises to 31%.
Using an IWB in the classroom improves the amount of material a student learns and remembers, thus improving his or her success as a student because more information is retained and used for future use. These improvements in achievement point gains allows, or rather creates a positive learning experience for the student.
The second article, "Steps to Create Great Lessons with Smart Boards gives techniques to ensure lessons are given that engage students, keep their interests and help them learn new material.
These steps are: have a well organized lesson which features interactive elements such as instant questions , games, and using creative themes which help make learning fun. Additional help can be found in "The Gallery" and "Lesson Activity Toolkit" to help make your lesson one that your students are enthusiastic about and actively participate in during class. Engaging students in this manner not only helps them to learn but makes it fun for the student and teacher and shows that learning doesn't have to be boring.
Thank you for calling to our attention "The Gallery" and the "Lesson Activity Toolkit." I absolutely loved your creativity and enthusiasm when presenting your lessons Tuesday night. I'm still smiling that you were so excited!!!
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